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World State & Teleportation

View character location and teleport using custom coordinates (known location list currently disabled).

Overview

The World State tab displays character location information and provides custom coordinate teleportation:

  • View current map and coordinates
  • Custom coordinate teleportation
  • Location validation

Note: Known location list is temporarily disabled pending verification. Only custom coordinate entry is available.


Interface Layout

Left Column: Character Info

Character Slot Selector:

  • Select slot (1-10)
  • Load button to load character data

Current Location Display:

  • Map name (e.g., "Limgrave - First Step")
  • Coordinates (X, Y, Z)
  • Map ID (4-byte array)

Right Column: Teleportation

Mode Selection:

  • Custom coordinates (only available mode currently)

Custom Coordinates Entry:

  • X coordinate input
  • Y coordinate input
  • Z coordinate input
  • Map ID input (4 values: M, AA, BB, CC)

Teleport Button:

  • Apply teleport to selected character
  • Creates automatic backup before teleporting

Viewing Current Location

Loading Character Data

Steps:

  1. Select character slot (1-10)
  2. Click Load
  3. Character location displayed

Location Information

Map Name:

  • Resolved from Map ID
  • Shows area name (e.g., "Roundtable Hold", "Limgrave", "Liurnia")
  • If unknown: Shows "Unknown Location"

Coordinates:

  • X: East-West position
  • Y: Vertical height
  • Z: North-South position

Map ID:

  • Format: [M, AA, BB, CC]
  • M:
  • AA:
  • BB:
  • CC:

Custom Coordinate Teleportation

How It Works

Directly modify character's position coordinates in save file.

Steps:

  1. Load character data
  2. Enter custom coordinates:
  3. X value (float)
  4. Y value (float)
  5. Z value (float)
  6. Enter Map ID values:
  7. M
  8. AA
  9. BB
  10. CC
  11. Click Teleport
  12. Automatic backup created
  13. Coordinates written to save

Result: Character teleports to specified coordinates on next game load


Map ID System

Format Explanation

Map ID: [M, AA, BB, CC]

M (Major Region):

  • 60: Main world
  • 61: Underground
  • Other values for special areas

AA (Area):

  • Specific region within major zone
  • Example: 40 = Limgrave, 51 = Liurnia

BB (Block):

  • Subdivision of area
  • Grid coordinate

CC (Sub-block):

  • Fine-grained location
  • Usually 00 for main areas

Safety Features

Automatic Backup

Before every teleport:

  • Full save backup created
  • Timestamp included
  • Stored in backup folder
  • Easy restore if coordinates invalid

Coordinate Validation

Basic checks:

  • Verifies values are numbers
  • Ensures Map ID bytes are 0-255
  • Warns about unusual values

No guarantee teleport will work:

  • Invalid coordinates may cause:
  • Infinite loading screen
  • Fall through world
  • Stuck state

Recovery

If teleport causes issues:

  1. Close game
  2. Open Backup Manager
  3. Restore backup before teleport
  4. Try different coordinates

Known Location List (Currently Disabled)

The known location dropdown is temporarily disabled pending verification of coordinates.

When re-enabled will include:

  • All known grace locations

Check for updates in future versions for re-enabled known location list.



FAQ

Q: Why is the known location list disabled?
A: Coordinates are being verified and tested. Custom coordinates still work.

Q: Can teleporting break my save?
A: Invalid coordinates can cause loading issues, but the backup system prevents permanent damage.

Q: Can I teleport to DLC areas?
A: Yes, but you must own the DLC or the game won't load.


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